>wait
Time passes...
[Volcano near wide ledge (in the basket)] The balloon ascends. You are near the rim of the volcano, which is only about fifteen feet across. To the west, there is a place to land with a wide ledge. You are in the basket.
>land
[Wide Ledge (in the basket)] You are on a wide ledge high into the volcano. The rim of the volcano is about 200 feet above, and there is a precipitous drop below to the bottom. There is a small door to the south. You are in the basket. There is a small hook attached to the rock here.
>disembark
You are on your own feet again.
>tie rope to hook
The balloon is fastened to the hook.
>south
[Dusty Room] This is a dusty old room which is virtually featureless, except for an exit on the north side. Embedded in the far wall is a rusty old box. It appears that the box is somewhat damaged, since an oblong hole has been chipped out of the front of it.
>open box
The box is rusted and will not open.
>look at hole
The oblong hole has been chipped out of the box, probably by someone wanting whatever is inside the box. The attempt was a pathetic failure, however.
Time to Mine! Let's see...we'll need 2 sticks and 3 units of a tool material to make a pickaxe. Uh, oh, sorry...wrong game. If only we had an explosive with us, perhaps a something soft and hand moldable like Semtex or C-4. What's that you say? The square brick which feels like clay could be a plastic explosive? Wow...a bomb, cleverly disguised as a bomb. Next you'll tell me you have a fuse. What? The coiled wire isn't wire, but rather a fuse? Yippee-ki-yay, now we can go all John McClane on this thing.
>put brick in hole
Done.
>put wire in brick
Done.
>light match
One of the matches starts to burn.
>light wire with match
The wire starts to burn. The match has gone out.
What are you waiting for? Get out of here!
>north
Wide Ledge
There is an explosion nearby.
You go first...I'll be right behind you.
>south
Dusty Room
The excessively gaudy crown of Lord Dimwit Flathead is here. The box also contains: A card.
>take crown, card
Taken.
You may recall your recent explosion. Well, probably as a result of that, you hear an ominous rumbling, as if one of the rooms in the dungeon has collapsed
Timing is everything, as they say. The description of a room collapsing is actually the room we are in, just a few moves ahead of the actual event. You can hang around and prove to yourself that I am right, if you want, but I suggest a hasty retreat.
>north
Wide Ledge
>board basket
You are now in the basket.
>untie rope
The rope is now untied. The balloon leaves the ledge. The ledge collapses, giving you a narrow escape.
Okay, we're done here. You can float the balloon to the top of the volcano, but then it will hit the rim, ripping the cloth and causing you a 500 foot drop. Flight insurance was not offered, so this is not a good choice. Going down slowly in the balloon seems the best bet.
Let's review the fire triangle, a simple model for understanding the necessary ingredients for most fires. The triangle illustrates the three elements a fire needs to ignite: heat, fuel, and an oxidizing agent (usually oxygen). The fire will be prevented or extinguished by removing any one of the elements in the fire triangle. We don't have water with us, so we can't remove heat, and I'm a bit leery about holding a burning guidebook (fuel), so that leaves us with oxygen. Since the receptacle is currently open, try closing it.
>close receptacle
You close the metal receptacle.
Volcano near Viewing Ledge (in the basket).
We're headed the right direction!
>read card
Warning:
This room was constructed over very weak rock strata. Detonation of explosives in this room is strictly prohibited!
Frobozz Magic Cave Company
per M. Agrippa, foreman
Marcus Agrippa, the Roman general who commanded the fleet that defeated the forces of Antony and Cleopatra at Actium and built and dedicated the building that served as the Roman Pantheon? No, it was his distant cousin Mumboz, the author of "Construction of the Empire" and apparently a good judge of when not to use explosives. At one point, he was a foreman for the Frobozz Magic Cave Company and was involved with the hollowing of an ancient volcano. His job was related to the safety factors involved in constructing caverns over very weak rock strata.
Volcano near Small Ledge (in the basket).
>wait
Time passes...The balloon descends. Volcano Core (in the basket).
>wait
Time passes...The balloon has landed. Volcano Bottom (in the basket).
Success! And as a bonus, the balloon is intact and available should you want to go for another ride later. If you had used a lesser source of fuel (i.e., the US NEWS & DUNGEON REPORT), the landing would have been more jolting and the balloon would have been damaged beyond repair. Just another tidbit of information I provide to you free of charge.
>disembark
You are on your own feet again.
>north
Lava Room
>west
Ruby Room
>south
Glacier Room
>north
Stream View
Aha…the burned out torch! Again, if it isn’t here, DON”T PANIC; the Thief picked it up for us.
>take torch
Taken.
>east
Reservoir South
>north
Reservoir
>north
Reservoir North
Up from Reservoir North is In Stream. This is a one-way journey, which I don't recommend taking. I believe this is linked in error, as before draining the Reservoir it would be possible to launch the boat from Stream View and be "In Stream," and presumably make your way to the Dam.
>north
Atlantis Room
>up
Tiny Cave
>north
Mirror Room
>west
Cold Passage
>west
Slide Room
The rope may or may not be there; take it if it is, don’t worry if it isn’t.
>untie rope
The rope is now untied.
>take rope
Taken.
If it is there and you don't take it, you slide down the rope as you did on the way to the Sooty Room, so it will take more than one "down" top get to the Cellar.
>down
Cellar
>up
Living Room
>turn off lamp
The lamp is now off.
>put treasure in case
>drop rope, matchbook
>save
Saved.
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